Beatdown is the most visceral, straightforward, and terrifying strategy in the entire arena battler genre.
While it may look easy to just drop a massive Golem and win, playing Beatdown at a high level requires incredible patience and resource management.
The Art of the Sacrifice
The biggest mistake novice Beatdown players make is trying to defend every single cheap attack the opponent throws at them.
Therefore, a true Beatdown player views their Princess tower health as a currency to be spent freely.
- It is too risky; you have no idea what the opponent's deck is yet.
- Always place your massive tank at the absolute furthest tile in the back of the arena.
- If they rush the opposite lane when you drop your tank in the back, do not panic.
Building the Deathball
A Golem or Giant is virtually useless on its own; it will simply be surrounded and killed by cheap skeletons.
If you have a Night Witch for melee DPS and bat swarms, you also need a Baby Dragon or Electro Dragon to provide splash damage against enemy swarms.
| Strategy Stage | Objective |
|---|---|
| Single Elixir (First 2 Minutes) | Play passively; use support units defensively behind your tower, then drop the tank in front of them for a 'free' counter-push |
| Double Elixir (Final Minute) | Drop the tank in the absolute back, ignore minor enemy attacks, and dump every drop of elixir into support units behind the tank |
The Slow March to Victory
They know that in fifteen seconds, a massive, game-ending threat will arrive at their bridge.
Unleash the behemoth, and claim your three crowns.
If you treasured this article and you simply would like to acquire more info concerning tower rush please visit our page.