Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.
The hero you choose dictates your entire playstyle, defensive capabilities, and offensive win conditions.
The Bruiser/Tank Class
These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.
You must carefully manage your resources, sacrificing early tower health to guarantee your hero reaches the enemy base.
- Always support the bruiser with anti-air units.
- Maximize the value of the skill.
- Drop them right on top of the threat.
The Ranged Support Class
These commanders usually sit safely behind your towers, picking off enemy troops from a massive distance.
You must constantly protect them with cheap cycle cards or defensive buildings like cannons and teslas.
| Skill Category | How to Use It |
|---|---|
| Stealth/Invisibility | Use right before the enemy tower locks on to reset aggro onto a nearby tank |
| Summoning/Swarm | Use defensively to instantly surround and destroy a heavy tank |
Choosing Your Leader
A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.
Once you find the leader that clicks with your brain, stick with them and master every single interaction.
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