Defeating Healers and Shields in Tower Rush

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Use it to physically pull the healer away from the tank she is trying to heal. Splash damage units are decent, but often lack the burst damage required.

Healing and shielding support units are specifically designed to break the fundamental mathematical rules of the game's combat system.


This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.


Assassinating the Backline


You must find a way to bypass the massive meat shield in front and deliver high burst damage directly to the fragile healer in the back.


Alternatively, a perfectly timed heavy spell like a Fireball or Poison can instantly vaporize the support units while simultaneously damaging the tank.


  • Use it to physically pull the healer away from the tank she is trying to heal.
  • Splash damage units are decent, but often lack the burst damage required.
  • Healing pushes are usually incredibly expensive (12+ elixir).

The Cheese Pushes


When you see these combinations forming, you must react with absolute split-second precision, or you will lose your tower in seconds.


Cloned units always have exactly one hitpoint, regardless of the original unit's health, making them incredibly fragile to any form of area damage.


Counter StrategyHow to Play It
Area DenialThe absolute safest method; guarantees the death of fragile backline units without risking your own troops
AssassinationWait until the tank walks past the bridge, then drop a Valkyrie directly behind the tank to separate the support

Surgical Defense


Take a deep breath, identify the primary healer, and execute your assassination plan flawlessly.


Cut off the head of the snake, and the body will quickly wither away.



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